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Version: 1.0.1
Date: 2024-05-16
  Bugfixes:
    - The mod no longer kills all vehicles standing still in water. Sorry!
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Version: 1.0.2
Date: 2024-05-16
  Bugfixes:
    - The plane no longer loses its trunk inventory on takeoff and landing. Sorry again!
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Version: 1.0.3
Date: 2024-05-21
  Changes:
    - Once the plane is in the air, it is no longer a priority military target.
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Version: 1.0.4
Date: 2024-06-11
  Changes:
    - Plane fuel usage when airborne increased to the value of the grounded plane
    - Slightly reduced acceleration when airborne
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Version: 1.0.5
Date: 2024-06-11
  Changes:
    - Changed map icon to a plane
  Bugfixes:
    - While airborne, the plane no longer interacts with inserters
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Version: 1.0.6
Date: 2024-06-13
  Changes:
    - Backwards speed is now capped
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Version: 1.0.7
Date: 2024-06-13
  Changes:
    - Increased backwards speed
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Version: 1.1.0
Date: 2024-06-14
  Changes:
    - Increased airborne plane selection priority
    - Exiting a flying plane no longer kills the plane and player
    - Biters ignore flying planes
    - Changed height-per-kmh setting default value
  Balancing:
    - Forward speed is now controlled by standard factorio vehicle physics instead of a hard limit
    - Grounded plane friction is now fully affected by terrain friction
    - Airborne plane is no longer affected by terrain friction
    - Backwards speed increased from 25 to 30 km/h
    - Increased fuel consumption from 8MW to 12MW
    - Increased weight from 50000 to 60000
    - Doubled energy per hit point
    - Changed resistances
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Version: 1.1.1
Date: 2024-06-14
  Bugfixes:
    - Fixed horrible performance of previous release
    - Takeoff and landing no longer fully heals the plane
  Changes:
    - Exiting a flying plane will once again kill the plane and player
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Version: 1.1.2
Date: 2024-06-14
  Bugfixes:
    - Biters now really don't target planes with players in them
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Version: 2.0.0
Date: 2024-07-19
  Major Features:
    - Added autopilot.
      Includes path planning between parking spots, ground waypoints, and takeoff & landing points.
  Minor Features:
    - Planes now reveal the map around them.
  Changes:
    - Reduced plane width from 6 to 5
    - Planes can now function without a player inside.
    - Exiting a flying plane no longer kills the plane and player.
    - Removed settings since they would mess with the autopilot system.
    - Reduced research cost
  Optimizations:
    - Improved plane tracking (no longer player-based).
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Version: 2.0.1
Date: 2024-07-19
  Bugfixes:
    - Fixed pathfinding crash when circles couldn't be smoothly connected with a line
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Version: 2.1.0
Date: 2024-07-21
  Changes:
    - Increased taxi speed to 40 km/h (also slightly increased turn radius accordingly)
    - Mitigated plane oscillation when following straight paths
    - Path planning lines are now dotted
    - Fixed naming inconsistencies
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Version: 2.1.1
Date: 2024-08-27
  Bugfixes:
    - The path planning tool can no longer select entity ghosts
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Version: 2.2.0
Date: 2025-02-18
  Scripting:
    - Changed the name of c5-galaxy-controller to c5-galaxy-tool-path
    - Changed how internal state is stored and planes are tracked
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Version: 3.0.0
Date: 2025-06-01
  Changes:
    - Updated for 2.0
    - With space age enabled, minimum pressure is 700 hPa and max gravity 20 m/s^2
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Version: 3.0.1
Date: 2025-08-02
  Bugfixes:
    - Add localized string for control tool shortcut
